The main task this week is to complete the texture of character and scene model.
About Character Textures
I made three character models. The texture of the characters’ eyes is drawn using Photoshop, which gives them a more cartoonish style.

This is my main character. Her texture is mainly to draw the skin. I painted powder blusher on her face, which is more playful and cute.

This is a model of my protagonist as an ordinary person. I painted cherry patterns on her home dress and added retro elements. Socks are a common style among teenagers.

This model mainly draws the texture of the apron, and the overall color is light. This way, it can be in the same color scheme as other models, and I hope the style of this animation looks soft.
About Scene Textures

This is a scene in a restaurant where the protagonist and her mother will have a conversation. Here their emotions became stable, so I adopted a cool color scheme, with the color scheme for this scene in the upper left corner.

The color scheme for this city’s scene is red, yellow, black, and gray. This color reminds me of the city streets before dusk. It wasn’t completely dark, but the street lights gradually lit up, and the orange sunset illuminated the outline of the city.

This scene is the protagonist’s room, which is a basic combination of green, purple, and pink. Overall, it’s not very special. It’s just an ordinary person’s room, and the carpet print is designed to make the room look more like a girl’s bedroom.