This blog features an animation of the last clip. This animation is after the witch opens up to her mother, returns to her true self and enjoys her free time.
Firstly, I need to make it clear that I didn’t make the model for the last scene myself. These model resources come from UE5’s official resource online mall, they are free resources for a limited time, all users can log in to download them and then build the scene in UE5 with it.


The Witch’s model and the Broom’s model are unrelated when imported. So I’m going to keyframe animate the character and object separately.

I keyframed the broom individually, and it takes a very large number of keyframes to control.

Here’s a clip video of the animation to modify the legs: