Ballet Animation

During the final animation training, I chose a ballet as the reference material, and I really like the stretch lines of the performers~

First of all, this is the reference video I found:

After observing her movements, I split her dance movements

The big system is divided into three big blocks, starting action, rotating action and ending action

When it is made into a video, it can be observed more clearly!

Action decomposition in Maya

Lighting for the final effect

Final video

In a word, the last animation exercise made me understand the principle of animation better :)

Face Rigging

This project creates facial animations using rigging, weights, and the shape editor function.

Use the basic rigging principle to rig the face

It takes time to brush weights,

The following is the face state after brushing the weight:

Next, I found an animation reference video, from “The Truman Show”.

Then, imitate this animation!

Use the shape editor to edit the outside of the model:

Finally, render the model:

This is the final video